If you want them to look smooth at lower frame rates, and/or use a higher speed rate but not decrease animation length you'll need more frames. more frames can be achieved numerous ways but if you just simple double frames it will not have any smoother effect it will only duplicate the effects of a lower frame rate. So if u want to double the speed of an animation you'll need to make the animation with twice as many frames so x2 as many adjustments. there is really no other way around it. its common to use a lot more frames in a scene with a lot less movement and scenes with lots of movements you can moves stuff faster and it will still seems smooth like you're noticing. slowing down your animating is the best way to get quality work so if you become a pro in the process more power to you. i animated very slowly and sitll had stiff movments there is a lot more to being pro than animating slowly and some good animators may be way faster too not sure but i know it too me so long idk how they did it.
lol 22 years? and yeah was just talking about a lot of that stuff the other day but can't believe you don't remember who made pivotanimation.tk ahem anyhow those were good itmes i miss froodjackle if anyone has contact for him would like to see where hes at lol making gamemaker games with him was a blast i recently downloaded gamemaker studio 2 idk if he still does that but would be cool if he did he was goooddd. Pa isnt dead yet if i got anything to say bout it so glad to see people remember this community!
Yeah I don't typically use email or save emails but i think i made my email to join that site so i saved that email, not really understanding email at the time lol. Ive been good, amazing to see you're still around haha! Been meaning to check out pivot 4 but been on mac the last years. Not really using technology so much these days but more so lately. what happened to the days people cruised forums instead of facebook lol?